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Thursday, April 28 • 2:00pm - 2:45pm
GAMING PSYCHOLOGY / HOW TO MARKET TO GAMERS: Using Acquisition and Retention Principals of Games in Your Own Business.

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avatar for Doug Dyer

Doug Dyer

VP Business Development, OpenWager
I've been working in gaming in some form or other for 20+ years now. I am an experienced interactive professional with an extensive background in digital, social and mobile games publishing, business development, product development, licensing, and console video game production. I have been fortunate to have had direct experience with multiple areas in the interactive industry including the management, global business and new product development... Read More →

avatar for James Czulewicz

James Czulewicz

Chief Revenue Officer, Jumpstart Games
avatar for Patrick Kearney

Patrick Kearney

Digital Product Strategy and Management, Independent
I build strategies and manage the development of products which attract early adopters and launch big businesses. | | Examples and case studies: http://pjk.net.
avatar for Daniel Lehrich

Daniel Lehrich

VP Creative, WeMash
avatar for Jaclyn Simmons

Jaclyn Simmons

Marketing Manager, Cartoon Network
Communications professional who supports the development of marketing campaigns for Cartoon Network's game initiatives in Atlanta, Ga. This includes, but is not limited to, project management, media placements, promotional strategy, and communication on day-to-day marketing activities. | | Specialties: Translation (Japanese), Social Media, Newsletter Campaigns, Event Planning, InDesign, Dreamweaver, Marketing Research and Analytics.

Thursday April 28, 2016 2:00pm - 2:45pm
Salon II at The Gaillard Center 95 Calhoun Street, Charleston, SC 29401

Attendees (8)